<title>L2 Manage Char</title>
<center>
<table width=260>
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=50 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Events" action="bypass -h admin_show_html events/events.htm" width=50 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Chars" action="bypass -h admin_char_manage" width=50 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Server" action="bypass -h admin_server admserver.htm" width=50 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM Shop" action="bypass -h admin_gmshop" width=50 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=200><tr>
<td><button value="Character list" action="bypass -h admin_show_characters 0" width=90 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ban list" action="bypass -h admin_show_html banmenu.htm" width=90 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr></table></center><br><br>

<center>
<table>
<tr><td>Value:</td><td><edit var="value" width=90></td></tr><br>
</table><br>
<table><tr>
<td><button value="Set LvL"  action="bypass -h admin_setlevel $value" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Set Rec"  action="bypass -h admin_rec $value" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Set Sex"  action="bypass -h admin_setsex $value" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Set Title"  action="bypass -h admin_settitle $value" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr><tr>
<td><button value="Set Name"  action="bypass -h admin_setname $value" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Set Color"  action="bypass -h admin_setcolor $value" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Set Hero"  action="bypass -h admin_sethero" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Set Noble"  action="bypass -h admin_setnoble" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr><tr>
<td><button value="Set Karma" action="bypass -h admin_setkarma $value" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="No Karma" action="bypass -h admin_nokarma" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Oly Points" action="bypass -h admin_add_oly_points $value" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Transform" action="bypass -h admin_show_html transform.htm" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr><tr>
<td><button value="Set Class" action="bypass -h admin_show_html setclass.htm" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Sub Class" action="bypass -h admin_show_html charsubclasses.htm" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table></center><br><br>
<center>
<table><tr>
<td>X: <edit var="char_cord_x" width=50></td>
<td>Y: <edit var="char_cord_y" width=50></td>
<td>Z: <edit var="char_cord_z" width=50></td>
</tr></table><br>
<table>
<tr><td><button value="Teleport" action="bypass -h admin_teleport_character_to_menu $value $char_cord_x $char_cord_y $char_cord_z" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=215>
<tr><td width=110>Starter Towns:</td><td>Mainland:</td></tr>
<tr><td>[admin_teleport_character_to_menu $value 9745 15606 -4574|Dark Elven Village]</td><td>[admin_teleport_character_to_menu $value 15670 142983 -2705|Dion Castle Town]</td></tr>
<tr><td>[admin_teleport_character_to_menu $value 115113 -178212 -901|Dwarven Village]</td><td>[admin_teleport_character_to_menu $value 17838 170274 -3508|Floran Village]</td></tr>
<tr><td>[admin_teleport_character_to_menu $value 46934 51467 -2977|Elven Village]</td><td>[admin_teleport_character_to_menu $value 83400 147943 -3404|Giran Castle Town]</td></tr>
<tr><td>[admin_teleport_character_to_menu $value -44836 -112352 -239|Orc Village]</td><td>[admin_teleport_character_to_menu $value -80826 149775 -3043|Gludin Village]</td></tr>
<tr><td>[admin_teleport_character_to_menu $value -84318 244579 -3730|Talking Island Village]</td><td>[admin_teleport_character_to_menu $value -12672 122776 -3116|Gludio Castle Town]</td></tr>
<tr><td>[admin_show_html telechar.htm|]</td><td>[admin_teleport_character_to_menu $value 117110 76883 -2695|Hunters Village]</td></tr>
<tr><td>[admin_show_html telechar.htm|]</td><td>[admin_teleport_character_to_menu $value 147450  26741 -2204|Town of Aden]</td></tr>
<tr><td>[admin_show_html telechar.htm|]</td><td>[admin_teleport_character_to_menu $value 82956 53162 -1495|Town of Oren]</td></tr>
</table>
</center>